Growth design, regenerative UX, office politics explained

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Growth design, regenerative UX, office politics explained

Weekly curated resources for designers — thinkers and makers.

Since their invention in 1997, user stories have become ubiquitous. The simple format of “as X, I want Y so that I can Z” has helped countless software teams stay focused on the value they provide for their customers.

In theory.

The truth is: As a user, I don’t want to use a product at all.

As a user, I don’t want to
By Pavel Samsonov

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Make me think

  • Why the world isn’t as bad as you think
    “News coverage is terrible at capturing the biggest good news stories: the long-term trends that show vast improvements in human living standards across long stretches of time. We need to fix that.”
  • The semiautomated social network is coming
    “It makes sense that LinkedIn would be the first major social network to push AI-generated content on its users. The Microsoft-owned company is weird. It’s corporate. It’s full of workfluencer posts and engagement bait that ranges in tone from management consultant bland to cheerfully psychotic. Happily, this is the same emotional spectrum on which AI tends to operate.”

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